Plankton Quay

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adamc
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Plankton Quay

Postby adamc » Sun Dec 13, 2015 3:05 am

I've a need for a photo plank, but with the addition of a single point to just check out loco movement. Also to use up a homemade servo point motor based on the old 555.

So a really simple 40cm x 25xm box layout

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Re: Plankton Quay

Postby adamc » Sun Dec 13, 2015 3:10 am

track down and for some variation and more work, decided to have a quayside with pier
plankton pier.JPG
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Re: Plankton Quay

Postby adamc » Sun Dec 13, 2015 3:12 am

Put the track down and added some n-gauge ballast which always seems to do the trick and some scatter
rust pen for the track
y-poiny.JPG
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y-point and bushes.JPG
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Re: Plankton Quay

Postby adamc » Sun Dec 13, 2015 3:13 am

Dug out some old Hasting style fishing huts for the background

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Re: Plankton Quay

Postby adamc » Sun Dec 13, 2015 3:16 am

This time,its also going to be enclosed in a box, courtesy of the B&Q cutting department

Saw a japanese video about modelling and copied the method of painting rather than having it all blue

So some SKY blue tester pots and a pure white, just dabbed it on and then smeared it with a brush

dobs of paint for backboard.JPG
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painted backboard.JPG
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ended up working out all OK, will sort out some pics of the final version as it does look better IMHO than the normal plain blue

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Re: Plankton Quay

Postby adamc » Sun Dec 13, 2015 3:17 am

Added some fences and the obligatory seagulls !

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Re: Plankton Quay

Postby adamc » Sun Dec 13, 2015 3:19 am

I'm now messing around with the arduino and a dozen RGB LED's to provide some mood lighting. So far the results look really nice, Will post up some pics once I've added even more PVA to the water...

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Re: Plankton Quay

Postby kevo » Sun Dec 13, 2015 11:13 am

hi adamc that is really neat idea a photo and testing plank in one love them haistings fishing sheds they make a excellent back drop there only a few miles down the coast from me . the seagulls are a must :D where did you get them from :?: what you have done there blends together perfectly .
kevin piper

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Re: Plankton Quay

Postby adamc » Sun Dec 13, 2015 12:17 pm


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Re: Plankton Quay

Postby chris stockdale » Sun Dec 13, 2015 5:12 pm

You've whisked up a delightful little something, posted in the wee small hours when I should have been asleep but it was eluding me :evil:

Cheers,

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Re: Plankton Quay

Postby adamc » Sun Dec 13, 2015 8:22 pm

Thanks for the kind comments. All major work done now. Might have to add some fish boxes and more and more PVA to the water surface.

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Re: Plankton Quay

Postby kevo » Mon Dec 14, 2015 5:53 pm

thanks for the lead on the seaguls that site has a load of good bits brilliant :D
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Re: Plankton Quay

Postby adamc » Sun Jan 24, 2016 3:33 pm

Found my collection of watch winder knobs that i got from etsy for a few quid, suitable radiator cap now installed!
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bonnet cap.JPG
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Re: Plankton Quay

Postby adamc » Mon Jan 25, 2016 1:44 am

So as part of another topic, there was this thought to motorise a policeman with his head turning.

I knew i wasnt going to be able to drill a hole right through the body, so I decided to make a mould of a figure, but lay a tube through the middle of him.
Step 1 was to make a mould..
mould-start.jpg
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this was a simple plasticine mould with wooden formers to keep it all in.
Then i built up the sides
mould-build-sides.jpg
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Next poured in some silicone after first making some key indents so as the second part of the mould would have something to lock against.
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mould-pour.jpg
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Then it was a case of flipping it over when cured, smearing it with vaseline and pouring the second half. Splitting this apart gave me a mould to start the next steps.
split-mould.jpg
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I didnt in fact tie it all together too tight when pouring the resin, so quite a bit of flash, easily trimmed. Just as the resin was becoming thick, I inserted a plastic tube which would allow me to rotate the head when it was cut off.
mould-with-flash.jpg
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With a bit of brass rod, and a servo driven by a simple arduino circuit, the head now moves side to side , so this policeman is always on the lookout!

tube-in-body.jpg
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policeman-finish.JPG
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You can see a short vid of the head turning here..
https://youtu.be/Gya0hE-75mQ

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Re: Plankton Quay

Postby Nevadablue » Mon Jan 25, 2016 7:25 am

Bravo!
Could you post a picture of the actuating mechanism please? I must do this with at least one locomotive driver. His head can turn with the direction change of the loco I think. :)
Ken

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Re: Plankton Quay

Postby adamc » Tue Feb 23, 2016 2:25 pm

Just remake the linkage and controller and will post when done.

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Re: Plankton Quay

Postby adamc » Tue Feb 23, 2016 2:29 pm

Annoying to some but for me a pleasure , ambient sound. Originally looked at using arduino and MP3 modules but discovered cheap 1.49 MP3 players on eBay. With a sd card and free sounds I now have seagulls and surf.

Minor problem is they are rechargeable only, so I've taken one apart and making up a sub power only cable to see if it works. You can get a player,speaker and sd card for under a tenner that will autoplay on start up with the option of turning it in and off. I'll post up finished pics and audio when done.

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Re: Plankton Quay

Postby adamc » Wed Feb 24, 2016 1:23 am

Started on the painting of the new workers and drivers for the Quay, never could sort out the eyes really.
new crew.JPG
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However, i gave up on paint and brush and tried a felt pen, seems to work , even managed to get a moustache drawn in this time and eyebrows!
face.JPG
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fixing it with a coat of varnish seems to do the trick. It was a staedtler triplus fineliner and going to see now if there are more colours other than black!
staedtler triplus finerliner.JPG
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Re: Plankton Quay

Postby Nevadablue » Wed Feb 24, 2016 7:58 am

Neat stuff, I'm enjoying watching. :)
Ken

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Re: Plankton Quay

Postby Willow Creek Traction » Wed Feb 24, 2016 3:39 pm

Went and looked at the head turning video, pretty neat. Mood lighting is an idea of interest.
later, Forrest Today's scientists have substituted mathematics for experiments, and they wander off through equation after equation, and eventually build a structure which has no relation to reality. -- Nikola Tesla, July, 1934

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Re: Plankton Quay

Postby adamc » Tue Apr 05, 2016 12:01 am

going to be entering this into the http://expong.org/assets/pdf/expong_201 ... e_form.pdf for fun

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Re: Plankton Quay

Postby adamc » Sun Apr 17, 2016 3:17 am

new loco being painted with the liquid pigments rust wizard set. really like the yellow rust with these washes
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Re: Plankton Quay

Postby Nipissing » Sun Apr 17, 2016 4:17 am

Image
Have a nice day :D

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Re: Plankton Quay

Postby adamc » Wed Apr 20, 2016 12:45 pm

Everything getting the rust treatment today !
Starting to add some handles as well

Before
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After
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